![]() ![]() If you only create one of the two, the whole hair will be colorized. In order to color the hair, Vray uses custom shader parameters root_color and tip_color. I end up with something that looks like this: 4 – Color the hair In my case, I’m just increasing the density a bit, adjusting the length and taper, and adding a noise Modifier. Make Sure Vray is visible to XGen and set it as renderer: d) Do your Grooming or whatever you were planning to do on the hair. c) Create new Description (Create the Fur) Make sure the object you want to grow hair on does not have a Vray Material applied.
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